AI Insights · Timothy · January 2022
Top 5 2D Anime Games on Android in the UK Q4 2021
Discover the performance trends of the top 5 2D anime games on Android in the UK during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 2D anime games on the Android platform in the United Kingdom showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how each game performed, based on data from Sensor Tower.
YOYO Doll Anime Dress Up Game saw a steady increase in weekly downloads, starting from approximately 3.5K at the end of September and reaching around 7.6K in the week of December 20. Weekly revenue for the game fluctuated, peaking at around $13 in early November. The number of weekly active users showed a consistent upward trend, starting from 5.7K at the end of September and peaking at approximately 18.3K in the week of December 20.
Mythic Heroes: Idle RPG experienced significant growth in weekly revenue, starting at around $182 at the end of September and peaking at approximately $13.4K in the week of December 20. Weekly downloads peaked at around 14.8K in the week of October 25 but saw a decline towards the end of the quarter, reaching about 1.5K in late December. The number of active users followed a similar trend, peaking at approximately 21.5K in early November and then stabilizing around 10.9K by the end of December.
Gacha Life maintained a relatively stable number of weekly downloads throughout the quarter, with a peak of approximately 6.2K in the week of October 25. Weekly revenue remained low but stable, peaking at around $25 in the same week. The number of active users was consistently high, peaking at approximately 76.3K in the week of October 25.
Vlinder Princess Dress up game showed a notable peak in weekly downloads in late October, reaching around 6.2K. Weekly revenue was modest, peaking at around $28 in the same period. The number of active users also saw a peak of approximately 7.2K at the end of October before stabilizing around 4.5K to 5.9K towards the end of the quarter.
Gacha Club had a steady number of weekly downloads throughout the quarter, peaking at approximately 5.5K in the last week of December. Although the game did not generate any revenue during this period, it maintained a robust number of active users, peaking at around 57.3K in the last week of October.
These performance metrics provide valuable insights into the popularity and user engagement of these top 2D anime games on Android in the UK during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.